Feb 27, 2006 at 04:12 PM |
Karaoke Ice
Katie Salen is a game designer and Director of Graduate Studies, Design and Technology program, Parsons the New School For Design. She has worked on a range of projects for clients such as Microsoft, SIGGRAPH, the Hewlett Foundation, XMediaLab, the Design Institute, gameLab, and mememe Productions. Co-author (with Eric Zimmerman) of Rules of Play: Game Design Fundamentals (MIT Press 2004) and The Game Design Reader (MIT Press 2005), she is also a member of Playground, a design team focused on large-scale, experimental, urban games. Playground recently invented a new genre of games—Slow Games—for the 25th anniversary issue of Metropolis magazine. Slow Games take 25 years to play. A contributing writer for RES magazine, Katie worked as an animator on Richard Linklater’s critically acclaimed animated feature Waking Life. In 2003-04 she partnered with screenwriter and director Hampton Fancher (Minus Man; Bladerunner) to develop an animated storytelling experience distributed through Xbox Live, a beautiful disaster by all accounts. She’s curated programs at the Lincoln Center, Cinematexas, ZKM, Exploding Cinema, and the Walker Art Center on machinima, the practice of creating animated films using game engines, and lectures widely on game design and game culture. She too, lives in Brooklyn. URL's Interview with Sylvie Parent |
Last Updated ( Jun 26, 2006 at 01:08 PM )
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