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ZeroOne San Jose / ISEA2006 ISEA2006 symposium
13th International Symposium of Electronic Art
Highlights ISEA2006 Symposium
 

The 13th International Symposium for Electronic Arts (ISEA2006) will be held in San Jose California August 7-13th, 2006 in conjunction with the premiere of ZeroOne San Jose: A Global Festival of Art on the Edge, an innovative biennial festival for San Jose and the Greater Bay Area. Four interrelated themes define ISEA2006: Transvergence, Interactive City, Community Domain and Pacific Rim. Up to 2000 attendees are expected to participate in the ISEA2006 and 70,000 members of the general public to attend a public lecture, exhibition, performance, concert or otherwise participate in the festival.

ISEA2006 emphasizes conversation and discourse. There will be NO reading of papers! There will be ample opportunity for interaction with keynotes and paper authors during the extended sessions. Presentations of projects by artists will run continuously. A re:mote symposium will take place concurrently featuring presentations of those who physically cannot attend. All of the Symposium events are integrated into the ZeroOne Festival via streaming. Most importantly, the Symposium proceedings and environment are structured to encourage audience interaction. Over 70 papers, artists presentations and posters are will be showcased. Scheduled Keynotes include Saskia Sassen and Raqs Media Collective.

Register by June 30th and receive a 33% discount.

Those that take advantage of Early Bird Registration will receive a print copy of Intelligent Agent, the official ISEA2006 Papers Publication and a free copy of the special edition issue of the Leonardo Journal, published in conjunction with the Pacific Rim New Media Summit.

Come early and experience 3 international pre-symposium Summits exploring focused topics through peer to peer knowledge sharing: Interactive City - Berkeley Intel Labs, The Global Leadership Forum - City of San Jose, and the Pacific Rim New Media Summit - openSJSU CADRE Laboratory.

Some Highlights

PAPERS

Allison Sant
Redefining the Basemap

Current collaborative mapping projects using locative media technologies have often overlooked the conventions of the basemap as a site for reinvention. Although these projects imagine alternative organizations of urban space through the way it is digitally mapped, they remain bounded by datasets that reinforce a Cartesian and static notion of urban space. This paper questions the methodology of the basemap, as it is utilized in these projects, and proposes alternative tactics for mapping the city.

Other Papers: Trebor Scholz, Kevin Hamilton, Sharon Daniel, Joline Blais, Mara Traumane, Mirjam Struppek, Tapio Mäkelä, Franck Ancel, Timothy Murray, Machiko Kusahara, Ned Rossiter, Steve Anderson, Jon Ippolito, Oron Catts, Ionat Zurr, Josephine Bosma, Gheorghe Dan, Alisa Andrasek, Valentina Nisi, Dr. Mads Haahr and Dr. Ian Oakley

ARTIST PRESENTATIONS

Bioteknica: Laboratory Re:Mix –- Jennifer Willet and Shawn Bailey

BIOTEKNICA is a fictitious corporation, generating designer organisms on demand. Irrational and grotesque, our specimens are modeled on the Teratoma, a cancerous multi-tissue growth. Initially virtual, our organisms are now under laboratory development using living tissue. BIOTEKNICA both embraces and critiques biotechnology, considering the contradictions and complexities that these technologies offer the future of humanity.

Other Artists: Ben Rubin, Norene Leddy, Andrew Milmoe, Thom Kubli, Markus Schneider, Christian Riekoff, Paula Levine, Atteqa Malik, Tamiko Thiel, Mara Tralla, Angelo Vermeulen, Luc De Meester, Elio Caccavale, Matt Gorbet Design Inc., GORBET + BANERJEE, Christian Hubler, Felix Stalder, Jill Scott, Bill Dolson, Randall Packer, Julie Andreyev, Andrea Polli, David Drake, Frederic Madre, Ursula Damm, Matthias Weber, Peter Serocka, Nigel Helyer a.k.a. Dr. Sonique, Peter Agostino, Silavn Zurbruegg a.k.a. etoy.SILVAN, Robert Neiderfer, Olga Kessila, Steve Wilson, Jody Zellen, Burak Arikan, Vincent Leclerc , Vincent Kraeutler a.k.a Etoy.VINCENT, Gisselle Beiguelman, Tiffany Holmes, Jennifer Willet, Pia Tikka, Mauri Kaipainen George Legrady, Rama Hoetzlein, Mathias Fuchs, Shona Kitchen, Ben Hooker

POSTERS

A Metro of Meaning: Understanding the Semantic Meaning of a City. - Matthew Hockenberry and Rob Gens

Can computers understand what a space means to us? We think so, and demonstrate a system that seems to feel the same way. By making use of common-sense knowledge what an average person takes a way from a place we can build visualizations that aren't dependent on what we put in a database - just what we can describe with language.

Other Posters: Steve Anderson, Tara McPherson , Stanislav Roudavski, Giorgos Artopoulos, Diego Diaz, Wei Liu, Clara Boj, Chris Byrne, Atau Tanaka, Petra Gemeinboeck, Kuljit Chuhan, Dennis Kaspori, Kenneth Fields, Ajaykumar, Julie Freeman, David Muth, Maria Mencia, Peter Hasdell, Vladimir Todorovic, Goran Andrejin, Keng Soon Teh, Adrian Cheok, Roger Tan, Shang Ping Lee, Casey Reas, Ben Fry, Francis Li, Inga Zimprich, Elliot Anderson, Stefan Riekeles, Andy Bilchbaum, Nathalie Magnan, Gissle Geiguelman, Burak Arikan

PANELS

SoundCulture Panel - Shawn Decker, Ed Osborn, Nigel Helyer a.k.a. Dr. Sonique

SoundCulture is an international collective doing sound-related work that explores artistic and cultural contexts for this work outside of the traditional modes of presentation of music. SoundCulture artists will discuss this aspect of their current practices in particular, and how working from a background in sound informs these other activities.

Other Panels: WETWARE Hackers Discussed - Paul Vanouse, Natalie Jeremijenko, Beatriz da Costa, Oron Catts

 
                                                         
The Inter-Society for Electronic Arts
ISEA logo

The Inter-Society for Electronic Arts (ISEA) is an international non-profit organization fostering interdisciplinary academic discourse and exchange among culturally diverse organizations and individuals working with art, science and emerging technologies. The ISEA Symposium is an international conference on electronic art that is held every two years in different locations around the world and attracts attendees from over 50 countries.

The ISEA2006 Symposium

The 2006 edition of the internationally renowned ISEA Symposium will be held August 7-13, 2006, in San Jose, California in conjunction with the inauguration of ZeroOne San Jose: A Global Festival of Art on the Edge, a milestone festival to be held biennially.

The 13th International Symposium on Electronic Art (ISEA2006) focuses on the critical, theoretical and pragmatic exploration of four important themes: Transvergence, Interactive City, Community Domain and Pacific Rim.

What tactics, issues and conceptual practices expose or inform the distinctions of these subject terrains relating to contemporary art practice? What analyses illuminate art practice engaged with new technical and conceptual forms, functions and disciplines; provide for innovative tactical implementations of cultural production involving urbanity, mobility, community and locality; examine the roles and responsibilities of corporations, civic and cultural organizations, discuss strategic and economic planning as it relates to creative community; serve to expose new portals of production and experience; provide for interpretive bridges between cultures and identities; and provide for provocative examination of contemporary political and economic conditions? How is new media art practice re-shaping the world?

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ISEA2006 Symposium Call for Participation for Papers and Presentations

Symposium Submissions Due January 15, 2006

 


ISEA2006 seeks paper and presentation proposals responding to the Symposium themes of Transvergence, Interactive City, Community Domain or Pacific Rim. This is the only call for papers and presentations that there will be for ISEA2006.

What tactics, issues and conceptual practices expose or inform the distinctions of these subject terrains relating to contemporary art practice? What theoretical analyses illuminate art practice engaged with new technical and conceptual forms, functions and disciplines; provide for innovative strategies involving urbanity, mobility, community and locality; examine the role of corporations, civic cultural organizations and their relationship to strategic planning; serve to expose new portals of production and experience; and provide for provocative analysis of contemporary political and economic conditions?

The ISEA2006 Symposium is discussion and conversation based. This orientation is intended as a break from the tradition of reading academic papers and the formalities of panels and is the result of a month-long online discussion with 21 international participants (see list below). All sessions are moderated, include respondents and are designed to encourage audience participation. Session formats will emphasize questioning, debate and provocation. Papers, abstracts and poster texts will be pre-published on the web and in print. There will be a pre-symposium online public forum designed to encourage interaction between symposium presenters and the public to provide for discussion and debate.

We are seeking proposals for papers, artist and poster sessions.

 

Submission Procedure

 

Read more...